Helluin (auronlu) wrote,

On Unreasonable Expectations

 For so many years, I have seen of FFVI as the best of the series, that I think I built up my expectations too high.

I'm mostly cranky because I just got killed for the second time in as many days by yet another timed fetch-quest. I hate those. Hate hate hate hate hate...ahem. So I will now be playing through the Floating Island sequence and its timed-quest again, and then, if I survive, I can look forward to the timed-quest that just killed me. Hello, arthritis!

But it's not just the timed-quest problem. I've come to realize that I depend more than anything else on characterization— mannerisms, speaking styles, personalities, past histories, interactions, dialog, speeches.  Follow that up with worldbuilding and interesting settings. And then, at the bottom of the priority heap, plot. Sounds a lot like my writing. I also wither up and die in urban and technological dystopias, which is why Midgar has always given me trouble (luckily, FFVII has some well-defined characters, dialog and interactions). 

Or maybe I just don't like clowns. Or maybe I'm confused because the cackling purple octopus seems like it belongs in a much sillier game than the rest.

I don't know. There are character developments, and Celes is interesting (like Beatrix in IX, except as a PC). But I still feel like I'm bumbling around Twilight Town waiting for the party to gel. It's a huge, huge cast of characters, and since they can't count on any one set of party members at any time, there's a lot less person-specific dialog and moments.

It's not really that I dislike VI, but after everything I've heard, I expected it to knock my socks off, and so far, no luck. Whereas V, with all its shallowness and early-early RPG simplicity, amused me more. Maybe because it was more lightweight. But I still got to know the main party's characters better, because there were only 4-5 of them, and they all had something to say at major plot points. VI can't, again, because only a few of the characters are fixed for any given scene.

I had no idea I was so dialog-driven.

Kefka helps, because he's got distinct mannerisms and animations, but few of the characters do.

The funny thing is, I'll take choppy voice acting (X) and worse translations (V), so long as there's enough information that I can figure out what people are supposed to sound like. It's the same way I can listen to fiction (Dorothy Sayers, Justira's writing, Ellnyx's writing) read aloud by my lousy text-to-speech program and fill in the real voices in my head. 

Then again, I am consistently backwards from everyone else; my favorites are X, XII,XIII, V, VIII, roughly in that order.

P.S.  Updated Flist from DOINK friendmeme; apologies. I thought when I added someone as a friend it granted access, too..*peers at DW*

This entry was originally posted at http://auronlu.dreamwidth.org/189029.html, where it has comment count unavailablecomments.
Tags: - audio, f: ffvi, stuff: game discussion


    [click to enlarge] Yuna’s pilgrimage is a linear journey across a landscape, but the landscape isn’t static. Unknown to Yuna and friends (apart…

  • My Old Let's Play Final Fantasy X... continued? Maybe?

    Okay, so I’m all caught up to where I left off on my old Let’s Play Final Fantasy X liveblog. It’s been so long since I posted…

  • More birthday fanart

    Me and my bizarre shoulder kink. *hides face* I can't remember what possessed me to let slip this personal foible, but I can't really regret the…

  • Post a new comment


    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened